I have to tell you. That was one of my biggest questions as I downloaded and installed Sculpt.
After all, over more than a few attempts at various sculpting applications, I had struck out on all counts. I loved Cosmic Blobs and CB Model Pro. But, try as I might, I never even came close to creating anything that remotely resembled a human head.
This short video answers the question in the affirmative in a huge way for me. No, the head I was able to sculpt is NOT great. But, it CAN be recognized as an attempt at creating a human head. And, believe me that is a huge leap forward from all of my previous experiences.
Two factors, I think, helped me feel more confident about my ability to effectively use Cubify Sculpt. The first is that the designers have come up with just about the perfect set of controls for non-artists. There are not too few. Nor are there too many. And, each of the controls seems to complement the others. It's not perfect. But, it certainly is useful and relatively easy to learn.
The second factor is that I ordered and received the 3DConnexion SpaceNavigator. Being able to quickly position the working piece is an enormous help. Again, we cover that in this video.
If you, like me, are a non-artist trying to do artistic things, I hope that this video is an encouragement to you.
The results of our artistic pursuit does not have to be great to be rewarding and fun. And, I had a LOT of fun trying to create my "Bearded Rustler" character from the default sphere. He's rough, just like my rendition. But, that's OK. He's better than the last guy I tried to sculpt. A WHOLE lot better. And, that is why he was a rewarding project.
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